Baldur’s Gate 3: Best Multiclass Options For Monks

Baldur’s Gate 3: Best Multiclass Options For Monks

Monks aren’t easily multiclassed in Baldur’s Gate 3, but some combinations truly shine.

With such a flexible and adaptable character building system, it’s plain to see that there are some potentially devastating multiclass combos to be found in Baldur’s Gate 3. Multiclassing allows characters to gain the features of more than one class at a time, and while this often stunts their growth in their base class, the resulting class synergies can be supremely powerful.

Things get tricky when it comes to the monk class. Monks rely on their ki pool to use their special abilities and they have powerful features hidden quite late in their progression. That said, it’s possible to make multiclassing work for them.

What Makes A Good Multiclass For Monks?

A Hireling Monk in Baldur's Gate 3

Since the three different monk subclasses cater to entirely different playstyles, whether or not multiclassing is the right choice for you will depend on your choices.

  • The way of the four elements is more of a caster and relies heavily on ki points, so multiclassing isn’t recommended for them.
  • The way of the open hand is a melee-damage oriented attacker. This enables this flavour of monk to multiclass more freely and access some very powerful combinations.
  • The way of shadow grants some great stealthy skills, though is still restricted by its ki point pool. That said, it makes a good start for characters who want to dip into multiple versatile classes.

The important thing is to consider your progression when thinking about multiclassing. Multiclassing too early will mean you’re waiting longer to access certain monk features which are important to these builds.

Definitely wait until at least Level 5 before multiclassing. This will get you access to Extra Attack, which vastly improves your damage-per-turn. Delaying it any longer than it needs to be will hamper your monk’s usefulness.

Other breakpoints to consider are Level 7 (Evasion is very useful) and Level 9 (Advanced Unarmored Movement grants a great deal of flexibility on the battlefield).

While barbarian may seem like a natural multiclass option for monks thanks to their shared interest in remaining unarmored, it’s not actually as synergistic a combo as it looks. The two sources of Unarmored Defence do not stack and the damage bonus granted while raging as a barbarian is not applied to unarmed attacks.

Similarly, while clerics and druids also use the Wisdom stat, they aren’t very good at mixing with monk as they rely largely on being full casters. That said, a single-level dip into a war domain cleric will provide some great utility and offence options.

Rogue Multiclass

Baldur's Gate 3 Open Hand Monk Build Featured

This is perhaps the most popular multiclass option for monks and with very good reason. The rogue’s thief subclass comes with an extra bonus action per turn, which the monk can use to tremendous effect thanks to the plethora of bonus actions available to them. This can be seen to its fullest extent with our open hand monk build guide.

Three levels in rogue is all you need to unlock the second bonus action and gain that wonderful boost to your action economy. This route is best taken after Level 6, ensuring that your attacks are magical (the game has many creatures who will resist your attacks otherwise).

While this multiclass route shines most with the way of the open hand, the other monk subclasses can benefit greatly – after all, two Flurry of Blows per turn is a wonderful skill to have in your back pocket.

For the maximum damage, this multiclass combo works best when used with a Strength-focused monk (as opposed to a Dexterity-focused monk) thanks to the Tavern Brawler feat, which improves damage significantly and even comes with a +1 to Strength.

Ranger Multiclass

Ranger Spells in Baldur's Gate 3

As with the rogue multiclass, the ranger multiclass relies on the abilities granted by a certain subclass to shine. Specifically, you’ll want three levels of ranger and access to the gloom stalker subclass. This will get you Dread Ambusher, which improves your monk’s abilities on the first turn of combat.

The second level of ranger is a little bit of an empty level, considering the choices available here, but there’s a possibility that Unarmed is added as a Fighting Style later in the game’s lifetime!

Ranger will also grant the monk a handful of spells. Of these, the supportive spells are the best options, unless you’re a weapon-wielding monk, in which case Hunter’s Mark and Ensnaring Strike become great pickups.

This route specifically meshes well with the way of shadow subclass, thanks to the stealth-focused abilities granted by it. Despite the somewhat limited ki pool, you’ll have lots of debilitating options and great burst potential when you start new fights.

Consider combining a three-level dip into gloom stalker with a three-level dip into thief after getting your initial six monk levels. This will give you the best of both worlds, even if it does severely hamper your core monk progression.

NEXT: Baldur’s Gate 3: Class Tier List

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