Mesa 26.0 Released With RADV Ray Tracing Performance Gains
Mesa 26.0: The Graphics Revolution That’s Breaking the Internet
Linux users, buckle up—Mesa 26.0 has just dropped, and it’s not just another update; it’s a full-blown graphics revolution that’s sending shockwaves through the open-source community. This latest release from the Mesa project is packed with groundbreaking features, performance enhancements, and a slew of new capabilities that are set to redefine the way we experience graphics on Linux.
AMD GPUs Get a Massive Performance Boost
If you’re rocking an AMD GPU, you’re in for a treat. The RADV Vulkan driver, which powers AMD graphics hardware, has seen significant performance improvements since Mesa 25.3. But that’s not all—developers have reported massive gains in ray tracing performance, making Mesa 26.0 a game-changer for anyone who demands cutting-edge graphics.
Deprecated Features? Not Anymore!
Mesa 26.0 is all about streamlining and optimizing. Several deprecated RADV_DEBUG environment variable options, including invariantgeom, nodynamicbounds, nongg_gs, and splitfma, have been removed. Users are now encouraged to switch to the corresponding driconf variables: radv_invariant_geom, radv_no_dynamic_bounds, radv_disable_ngg_gs, and radv_split_fma. It’s a small change, but it’s all about making your experience smoother and more efficient.
RadeonSI Goes ACO by Default
Compile times, meet your match. Mesa 26.0 introduces a game-changing default: RadeonSI now uses the ACO shader compiler by default. This means faster compile times and better performance for AMD GPU users. It’s a win-win situation that’s sure to make waves in the Linux gaming community.
KosmicKrisp: The macOS Driver You Didn’t Know You Needed
Mesa 26.0 isn’t just about Linux—it’s also bringing something special to macOS users. Enter KosmicKrisp, a new layered macOS driver that translates Vulkan calls to Apple’s Metal API. This is a huge step forward for macOS graphics performance, and it’s bound to make a lot of Apple users very happy.
Vulkan Extensions Galore
Mesa 26.0 is packed with a wide range of Vulkan extensions and feature updates across several drivers, including RADV, ANV, NVK, PanVK, HoneyKrisp, PowerVR, and more. Here are some of the highlights:
- VK_KHR_maintenance10 support in ANV, NVK, and RADV
- VK_EXT_shader_uniform_buffer_unsized_array in ANV, HoneyKrisp, NVK, and RADV
- VK_EXT_custom_resolve and VK_VALVE_video_encode_rgb_conversion in RADV
- VK_EXT_discard_rectangles in NVK
- VK_EXT_device_memory_report in PanVK
- VK_KHR_dynamic_rendering on PowerVR
- VK_KHR_pipeline_binary on HoneyKrisp
Extensions Get a Promotion
Several extensions have also moved from EXT to KHR status across different drivers, including VK_KHR_surface_maintenance1, VK_KHR_swapchain_maintenance1, and VK_KHR_robustness2, where it applies. This is a big deal for developers, as it means more stability and better support for these features.
PanVK: ARM Mali GPUs Get a Boost
PanVK, the Vulkan driver for ARM Mali GPUs, is now more powerful than ever. Mesa 26.0 introduces support for DRM format modifiers, sampler YCbCr conversion, and sparse residency for newer hardware generations. This is a huge win for ARM users, as it means better performance and more features for their devices.
The Bottom Line
Mesa 26.0 is more than just an update—it’s a revolution. With massive performance improvements, new features, and better support for a wide range of hardware, this release is set to change the way we experience graphics on Linux. Whether you’re a gamer, a developer, or just someone who loves cutting-edge technology, Mesa 26.0 is something you don’t want to miss.
For more details, check out the announcement or review all changes here.
Tags: Mesa 26.0, Linux graphics, AMD GPU, RADV Vulkan driver, ray tracing, ACO shader compiler, KosmicKrisp, macOS, Vulkan extensions, PanVK, ARM Mali GPUs, performance boost, open-source, graphics revolution
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