Todd Howard says there’s no Starfield 2.0 coming: The next big update is for people who already love Starfield, and if you don’t, ‘I don’t think this is going to change that’

Todd Howard says there’s no Starfield 2.0 coming: The next big update is for people who already love Starfield, and if you don’t, ‘I don’t think this is going to change that’

Starfield 2.0 Isn’t Happening, Says Todd Howard — Here’s What’s Actually Coming

Bethesda fans have been riding a rollercoaster of hope and disappointment for months, clinging to whispers of a “Starfield 2.0” that could resurrect the sci-fi RPG from its middling reputation. But in a brutally honest moment during a recent Kinda Funny interview, Todd Howard himself pulled the plug on those dreams.

The Hype Train Derailed

For over a year, the gaming community has been buzzing with speculation. First came dataminers finding cryptic references to interstellar travel in the game files back in mid-2024. Then, late last year, rumors exploded when Bethesda allegedly gave select content creators a behind-closed-doors preview of upcoming content. The internet went wild, with many drawing comparisons to Cyberpunk 2077’s dramatic turnaround after its disastrous launch.

But Howard’s recent comments serve as a cold splash of reality. “It is not Starfield 2.0,” he stated flatly. “If you love Starfield, we think you’re gonna love this. It’s updates and things that change the game… using outer space and things in ways that we haven’t.”

The kicker? “Look, is Starfield something that didn’t connect with you right away, or you bounced off it or found it boring in places—I don’t think this is going to change that fundamentally.”

Why Starfield Can’t Follow Cyberpunk’s Path

The comparison to Cyberpunk 2077’s redemption arc is tempting but flawed. Cyberpunk launched as a brilliant game buried under technical problems—once CD Projekt Red fixed the bugs and overhauled the systems with the 2.0 update in September 2023, the game soared to new heights. Starfield, however, faces a different challenge entirely.

The issue isn’t that Starfield is broken—it’s that it’s just not exceptional. It’s competent, occasionally beautiful, but ultimately forgettable. This middling reputation has calcified in players’ minds, and the numbers tell the story: SteamDB currently shows four times as many players exploring the Mojave in the 16-year-old Fallout: New Vegas than adventuring through Starfield’s star systems.

What’s Actually Coming

Howard did offer some hope for existing fans. Bethesda has been “laying that out” and sees Starfield continuing to receive updates “for a while.” The focus appears to be on meta-level changes that leverage the game’s space exploration elements in new ways, rather than fundamental overhauls to core systems that might win over skeptics.

The timing is interesting—Howard mentioned that Fallout had been the priority for the past several months, but with that project wrapped, Bethesda is ready to “start talking about what’s next for Starfield really soon.”

The Harsh Reality

Howard’s candor is refreshing in an industry often plagued by overpromising and underdelivering. By managing expectations now, Bethesda avoids the credibility hit that would come from fans expecting a Cyberpunk-style revolution only to receive incremental improvements.

The truth is that Starfield’s reputation problem runs deeper than bugs or missing features. It’s about fundamental design choices and the game’s ability (or inability) to capture players’ imaginations in a crowded RPG market. No amount of updates can change the core experience that turned many players away in the first place.

For the diehard fans still orbiting Bethesda’s space opera, there’s comfort in knowing the game isn’t being abandoned. But for those hoping for a dramatic course correction that might make them reconsider their initial impressions? Howard’s message is clear: adjust your trajectory.

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