Jest, a marketplace for messaging games, is challenging the app store status quo
Jest: The Messaging Gaming Revolution That’s Eating App Stores Alive
For over a decade, the mobile gaming industry has been locked in a chokehold. Developers pour their blood, sweat, and tears into creating the next viral hit, only to watch Apple and Google take a 30% cut of every dollar earned. It’s a tax on creativity that’s stifled innovation and left indie studios gasping for air in a market dominated by giants.
But what if I told you there’s a new sheriff in town? A platform that’s not just challenging the status quo—it’s completely rewriting the rules of mobile gaming distribution.
Enter Jest, the messaging games marketplace that just emerged from stealth mode with a whopping $7 million in seed funding. This isn’t just another app store wannabe—it’s a fundamental reimagining of how games reach players.
The Death of App Stores?
Let’s be honest: app stores are showing their age. The friction of downloading, installing, and managing dozens of apps has become a genuine pain point for users. Meanwhile, messaging apps have become the digital equivalent of our living rooms—the place where we naturally congregate, chat, and now, apparently, game.
Jest’s timing couldn’t be more perfect. As Rich Communication Services (RCS) gains traction—with Apple finally jumping on board in iOS 18 and Google reporting over 1 billion RCS messages daily in the U.S.—the infrastructure for a messaging-first gaming revolution is finally here.
“We’re building on an interaction pattern people already use every day,” explains Deyan Vitanov, Jest’s CEO and co-founder. “Mobile game developers have largely been locked into app store distribution as the primary way to reach players. RCS games live in the messaging inbox, the stickiest surface on mobile, where people are already spending huge amounts of time talking to friends and family.”
The Numbers Don’t Lie
Here’s where it gets really interesting. While traditional app stores are seeing declining engagement, Jest is already proving its model works. In just four months of beta testing, the platform achieved:
- 1 million+ messaging games played
- 300,000+ messages exchanged
- 3-4x better retention than traditional mobile apps
- 30-60% lower user acquisition costs for early partners
That’s not just promising—that’s game-changing (pun absolutely intended).
The Developer’s Dream
But wait, it gets even better for game developers. While Apple and Google take their 30% cut, Jest offers a staggering 90/10 revenue split. Yes, you read that right—developers keep 90% of their earnings.
“There’s also a clever network effect built in,” Vitanov adds. “If one studio acquires a user but another studio monetizes them, we split the economics: 70% to the monetizing studio, 20% to the acquiring studio, and 10% to Jest. This creates powerful incentives where even viral games that don’t monetize well can generate revenue streams for their developers when those users play other games on the platform.”
It’s a win-win-win scenario that could finally level the playing field for indie developers.
The Gaming Heavyweights Are Listening
Jest isn’t just attracting buzz—it’s attracting serious talent. The platform has already partnered with teams behind popular titles like “Episode,” “Puppy Mansion,” and “Kingdom Maker.” These aren’t fly-by-night operations; they’re established studios looking for a better way to reach players.
And the momentum is only building. The seed funding, led by Innovation Endeavors, will fuel platform scaling and onboarding of the first wave of gaming studios. But Jest isn’t stopping there—they’ve launched a dedicated Games Fund to support studios at every stage of franchise development.
The fund deploys capital across three tiers:
- $1 million for flagship titles
- $200,000 for promising mid-stage titles
- $40,000 for experimental concepts
It’s venture capital meets gaming incubator, and it could be the catalyst that spawns the next generation of mobile gaming hits.
The Global Ambitions
Currently live only in the U.S., Jest has its sights set on global domination. The company plans to expand to 14 additional countries by the third quarter of 2026, potentially bringing its messaging gaming revolution to billions of users worldwide.
The Bottom Line
Jest represents more than just another distribution platform—it’s a fundamental challenge to the entire mobile gaming ecosystem. By leveraging the natural behavior of messaging, offering developers a fair shake financially, and capitalizing on the rise of RCS, Jest might just have found the secret sauce that could finally break the app store monopoly.
The question isn’t whether messaging games are the future—it’s whether Jest will be the platform that defines that future. One thing’s for certain: the mobile gaming world will never be the same.
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