‘Anyone mad is a cheater:’ Players are divided as Rust beefs up anti-cheat with more effective—and invasive—upgrades

‘Anyone mad is a cheater:’ Players are divided as Rust beefs up anti-cheat with more effective—and invasive—upgrades

Rust Developer Implements Secure Boot and TPM 2.0 Requirements to Combat Cheating Epidemic

In a bold move that’s sending shockwaves through the gaming community, Facepunch Studios, the developer behind the wildly popular survival game Rust, has announced a controversial new anti-cheat measure. Starting in March, server owners will have the option to require players to enable Secure Boot and TPM 2.0 on their systems to join their servers. This decision, while aimed at curbing the rampant cheating problem that has plagued Rust for years, has sparked intense debate among players and industry experts alike.

The announcement came directly from Facepunch COO Alistair McFarlane via a statement on social media platform X (formerly Twitter). McFarlane stated, “From March, server owners will be able to opt in and only allow connections to players who have Secure Boot and TPM 2.0 enabled… we’ll be reviewing the metrics and expect to move towards making this mandatory across all servers.”

This move aligns Rust with other major competitive multiplayer titles that have recently implemented similar hardware-based anti-cheat measures. Games like Black Ops 7 have already adopted these requirements, citing their effectiveness in preventing cheat software from running at the kernel level.

The Cheating Problem in Rust

To understand the gravity of this decision, one must first comprehend the scale of the cheating problem in Rust. The game’s “cheat community” has long been a thorn in the side of both developers and legitimate players. In fact, McFarlane has previously stated that this community routinely harasses and threatens the game’s developers when they’re not actively cheating.

The impact of cheating on the Rust experience cannot be overstated. Players report instances of aimbots, wallhacks, and other game-breaking cheats that have made the game nearly unplayable for many. This has led to a significant drop in player satisfaction and retention, ultimately affecting the game’s bottom line.

The Technical Side of the Solution

Secure Boot and TPM 2.0 are not new technologies, but their application in gaming is a relatively recent development. Secure Boot is a security standard developed by PC manufacturers to ensure that a device boots using only software that is trusted by the Original Equipment Manufacturer (OEM). TPM 2.0, or Trusted Platform Module 2.0, is a hardware-based security feature that provides cryptographic functions and secure key storage.

By requiring these technologies, Facepunch is essentially creating a hardware-based barrier that makes it significantly more difficult for cheat developers to create and distribute their software. This approach is seen as more effective than traditional software-based anti-cheat solutions, which can often be bypassed by sophisticated cheat developers.

The Community Reaction

As with any major change in the gaming world, the announcement has been met with a mix of support and criticism from the Rust community.

Supporters of the measure argue that it’s a necessary step to preserve the integrity of the game. One Reddit user, Shot-Buy6013, commented, “Anyone who sunk a decent chunk of time into video games or improving them will be 100% for reducing the amount of cheating.”

However, critics of the decision point out that it could potentially lock out players who have older hardware or those who prefer to use Linux or Proton for gaming. User psychoPiper voiced this concern, stating, “Fuck the people that love to game but can’t afford to upgrade I guess.”

The debate has also reignited discussions about Rust’s lack of Linux and Proton support, with some users arguing that this decision further marginalizes these player communities.

The Future of Anti-Cheat Measures

Facepunch’s decision to implement Secure Boot and TPM 2.0 requirements is likely to have far-reaching implications for the gaming industry as a whole. As more developers look for effective ways to combat cheating, we may see a trend towards hardware-based anti-cheat solutions becoming the new standard.

However, this approach is not without its challenges. Some players worry about the potential for false positives, where legitimate players might be locked out of the game due to hardware incompatibilities. There are also concerns about privacy and the extent to which game developers should have access to players’ system information.

Conclusion

As Rust prepares to implement these new anti-cheat measures, the gaming world watches with bated breath. Will this bold move succeed in curbing the cheating epidemic that has plagued the game for so long? Or will it create new problems and alienate a portion of the player base?

Only time will tell, but one thing is certain: the landscape of online gaming is changing, and developers are willing to take drastic measures to protect the integrity of their games. As players, we can only hope that these efforts will lead to a fairer, more enjoyable gaming experience for all.


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