Larian publishing chief wades into the fray, says Morrowind updated with a modern combat system ‘would sell like f**king hotcakes’
Bruce Nesmith’s Controversial Take on Morrowind Sparks Debate: Could a Modern Remake Be the Answer?
In the ever-evolving landscape of gaming, few titles have sparked as much debate as Bethesda’s The Elder Scrolls III: Morrowind. Recently, Bruce Nesmith, a veteran designer with an impressive portfolio including Daggerfall, Oblivion, Skyrim, and Fallout 3 and 4, ignited a firestorm with his assertion that “the reality of playing Morrowind would not stand the test of time.” His comments, made during a recent interview, have left fans and industry insiders divided, with some defending the classic RPG and others agreeing that its dated mechanics might not resonate with modern audiences.
Nesmith’s critique centered on Morrowind’s combat system, which relies heavily on stats and random number generation (RNG) to determine hits and damage. “Go back and play Morrowind and tell me that’s the game you want to play again,” he challenged. “We all have these fond memories of things that were pivotal moments in our gaming fantasy histories, but you go back and play a 20-year-old game, and you will cringe.” His words, though rooted in experience, have been met with fierce resistance from Morrowind’s dedicated fanbase, many of whom argue that the game’s charm lies beyond its combat mechanics.
Enter Michael Douse, publishing chief at Larian Studios, known for his candid and often provocative takes on the gaming industry. Douse, who has been vocal about his love for Morrowind, offered a counterpoint that has since gone viral. “Call me optimistic, but there is a very technically qualified developer out there that would happily remake Morrowind with a modern combat system, and it would sell like fucking hot cakes,” he tweeted. Douse’s suggestion has sparked a wave of excitement among fans, with many speculating about which studio could take on such a monumental task.
Douse’s idea isn’t without merit. Morrowind’s combat, while innovative for its time, has been criticized for its lack of responsiveness and reliance on RNG. “You cannot have an RNG system with first-person combat,” Douse argued, pointing to Fallout 3‘s VATS (Vault-Tec Assisted Targeting System) as a potential solution. “Maybe Morrowind with VATS would be the solution,” he mused. “But let’s not pretend it played well at the combat level regardless of choice.”
The debate over Morrowind’s combat system is far from new. On Reddit, fans have been divided for years, with some defending the RNG-based mechanics as a core part of the game’s identity and others calling for modernization. Douse, however, believes that the issue isn’t just about combat—it’s about accessibility. “If you were connecting attacks and they didn’t do any damage, people in 2026 would send you death threats by mail,” he quipped, highlighting the growing expectations of modern gamers.
Despite the controversy, there’s no denying Morrowind’s enduring legacy. Released in 2002, the game is celebrated for its rich world-building, complex characters, and bold storytelling. It remains a benchmark for open-world RPGs, even as Bethesda has refined its approach in subsequent titles like Skyrim. “Morrowind is the last time The Elder Scrolls dared to be bold,” one fan noted. “The series has grown more systemically refined (and restrictive) over the years, but it’s progress led by caution.”
Nesmith, for his part, has since clarified that his comments were not meant to diminish Morrowind’s impact. “It’s the sort of comment that will get you thrown out of reputable drinking establishments (and possibly beaten up in the parking lot) if uttered too loudly,” he joked, acknowledging the passion of the game’s fanbase. Still, his remarks have reignited a broader conversation about the balance between nostalgia and innovation in gaming.
As the debate rages on, one thing is clear: Morrowind’s legacy is far from over. Whether through a potential remake or continued discussions about its place in gaming history, the game continues to inspire and provoke. And while Nesmith’s comments may have stirred the pot, they’ve also reminded us of the enduring power of a game that dared to be different.
Viral Tags and Phrases:
- “Morrowind with VATS”
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- “Death threats by mail”
- “The last time The Elder Scrolls dared to be bold”
- “RNG-based hit chance”
- “Modern combat system”
- “Bold storytelling”
- “Nostalgia vs. innovation”
- “Enduring legacy”
- “Sparking debate”
- “Viral take”
- “Gaming history”
- “Bold and different”
- “Refining the approach”
- “Passion of the fanbase”
- “Stirring the pot”
- “Remake potential”
- “Industry insiders divided”
- “Fanbase resistance”
- “Game mechanics”
- “Open-world RPGs”
- “Complex characters”
- “Rich world-building”
- “Bold storytelling”
- “Enduring power”
- “Provoking discussion”
- “Daring to be different”
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