Anime action RPG studio Pahdo Labs shuts down despite accruing $17.5M in funding: ‘We believed making a demo of a familiar but new game would be our best shot’
Anime Action RPG Dream Crashes: Pahdo Labs Shuts Down After Failed Launch and Failed Funding
By [Author Name], Technology & Gaming Correspondent
In a devastating blow to the indie game development scene, Pahdo Labs, the ambitious studio behind the anime-inspired action RPG Starlight Re:Volver, has officially announced its closure. The news marks the end of a turbulent journey that began with high hopes and ended in financial collapse, leaving both fans and industry watchers stunned.
The Rise and Fall of Starlight Re:Volver
When Starlight Re:Volver launched into early access in August 2024, it promised to be a groundbreaking entry in the anime action RPG genre. The game generated significant buzz during Steam Next Fest, with its demo attracting thousands of players who were captivated by its vibrant art style reminiscent of Sailor Moon and its promise of deep, customizable gameplay.
However, the dream quickly turned into a nightmare. Just three months after launch, in November 2024, Pahdo Labs made the difficult decision to halt updates. In a candid statement, the studio revealed that the game had failed to achieve the commercial success necessary to sustain operations. “The game wasn’t fun enough to sustain a consistent, healthy player base,” the team admitted, laying off half of its staff and retreating to “the drawing board.”
A Desperate Pivot: Edge of Divinity
In a last-ditch effort to save the studio, Pahdo Labs shifted its focus to a new project called Edge of Divinity. Described as a “1-4 player P2P roguelite set in a cosmic world called the Tower,” the game was designed to address the shortcomings of Starlight Re:Volver. The team promised “smoother combat, streamlined game flows, and a deeper progression system,” hoping to attract both players and investors.
For months, the studio poured its remaining resources into developing a demo for Edge of Divinity, believing it could demonstrate the lessons learned from its previous failure. CEO Dan Zou explained, “We believed making a demo of a familiar but new game would be our best shot, as it allowed us to demonstrate lessons learned in game design and market positioning in the quickest and clearest way possible.”
Despite their efforts, the demo failed to secure the funding needed to keep the studio afloat. On February 13, 2025, Zou announced the closure of Pahdo Labs, marking the end of an era for the once-promising studio.
The $17.5 Million Question
The closure of Pahdo Labs has sparked intense debate within the gaming community, particularly regarding the studio’s funding. Pahdo Labs had raised an impressive $17.5 million in venture capital, leading many to question how such a well-funded studio could fail so spectacularly.
In his farewell post, Zou addressed these concerns head-on, providing a transparent breakdown of the studio’s finances. “The vast majority of those resources went into market-rate developer salaries, art, and content production,” he explained. “A little more than half of that total amount went towards the development of Starlight Re:Volver. The remainder went to past and experimental projects, mostly Halcyon Zero.”
Halcyon Zero, it turns out, was a prototype version of Starlight Re:Volver, making Edge of Divinity the studio’s third attempt to crack the multiplayer anime-style action RPG market. This revelation has led to speculation about whether Pahdo Labs spread itself too thin, chasing multiple projects instead of focusing on a single, polished product.
The Broader Implications
The closure of Pahdo Labs is not just a story about one studio’s failure; it’s a cautionary tale for the entire gaming industry. The anime action RPG genre, dominated by free-to-play giants like Genshin Impact, is notoriously difficult to break into. These games have set a high bar for quality and accessibility, making it challenging for paid alternatives to compete.
Starlight Re:Volver had several unique selling points, including its distinctive art style and the absence of intrusive monetization mechanics. However, these advantages were not enough to overcome the game’s fundamental flaws. As Zou admitted, “We aimed high, spread ourselves too thin, and shipped a game that couldn’t hold a healthy player base.”
The story of Pahdo Labs also highlights the risks associated with venture capital funding in the gaming industry. While $17.5 million may seem like a substantial amount, the costs of game development—particularly for a team of experienced developers—can quickly spiral out of control. The pressure to deliver a return on investment can lead to rushed releases and compromised quality, as was the case with Starlight Re:Volver.
A Legacy Cut Short
Despite its failure, Pahdo Labs leaves behind a legacy of ambition and creativity. The studio’s willingness to take risks and push the boundaries of the anime action RPG genre is commendable, even if the results were not what they had hoped for. The demo for Edge of Divinity remains available on Steam, offering a glimpse of what could have been.
For fans of the genre, the closure of Pahdo Labs is a reminder of the challenges faced by indie developers in an increasingly competitive market. It also raises questions about the sustainability of the current funding model, which often prioritizes rapid growth over long-term stability.
Conclusion
The story of Pahdo Labs is a bittersweet one, filled with lessons for both developers and investors. It serves as a reminder that even the most well-funded and ambitious projects can fail if they don’t resonate with players. As the gaming industry continues to evolve, the closure of Pahdo Labs will undoubtedly be remembered as a pivotal moment—a cautionary tale of the risks and rewards of chasing the next big thing.
For now, the dream of a paid, anime-inspired action RPG that can compete with the likes of Genshin Impact remains unfulfilled. But as the industry continues to innovate, it’s only a matter of time before another studio takes up the mantle and tries again.
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