Google Messages could leapfrog Apple in satellite connectivity

The first iPhone game-streaming app proves everyone was wrong about streaming on iOS


Pips and Pixels

Pips and Pixels Boxout

(Image credit: Future)

Pips and Pixels is a column from James Bentley, iMore’s resident gaming expert, discussing all things gaming in the Apple ecosystem. Pips and Pixels explores the latest news, accessories, and titles you might have missed out on, and brings you commentary from the leading developers in the app market. As recent advancements in the Apple Silicon M processors and the brand new A17 Bionic chip show, Apple is becoming more serious about gaming. James looks to the rest of the games industry to see what could be next for Apple gamers.

Up until only recently, game streaming apps have been banned from the App Store as Apple couldn’t personally check and verify content for flagging purposes. If you wanted to peruse the catalog of Xbox Game Pass or GeForce NOW games to play on your best iPhone, you had to add the page to your Home Screen with a shortcut and play over the web. Though this works fine, it doesn’t allow for consistent update rollout and is a little more time-consuming to get right. 

Over the last week, I’ve been testing out Antstream Arcade, the first-ever game-streaming app on iPhone, and it’s a good blueprint for what other companies should emulate going forward. A retro streaming app with 1,300 old-school games from Amiga to NES, to C64, it’s a particularly good choice for a nostalgic gamer. 






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#iPhone #gamestreaming #app #proves #wrong #streaming #iOS

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