Immortals of Aveum Cost $125 Million, Branded a ‘Truly Awful Idea’

Ex-employee pulls no punches Ascendant Studios’ debut game was Immortals of Aveum, a single-player, magic-based first-person shooter with semi-open environments and high production values. Published by EA Originals, it launched last summer to a somewhat mixed reception, and reportedly didn’t sell. As a result, the developer let go of practically half its employees. Now, an

Immortals of Aveum Cost $85M (Without Marketing), Says Ex Dev; AAA Single Player Shooter Was an ‘A…

Immortals of Aveum was the debut game of Ascendant Studios, an independent developer with triple-A ambitions. Founded by former Electronic Arts and Sledgehammer Games Creative Director Bret Robbins, the studio wanted to deliver a sci-fi single player shooter focused on magic, and it partnered with EA to publish the game. Unfortunately, the game had a

EA flop Immortals of Aveum reportedly cost around $125 million, former dev says “a AAA single-player shooter in today’s…

Games FPS Immortals Of Aveum (Image credit: EA) A new report sheds some light on just how much EA invested in its single-player FPS Immortals of Aveum, which received mixed reviews and was deemed a financial flop.Immortals of Aveum launched in August 2023 amidst one of the busiest years of game releases in history, bookended